Showing posts with label Maya. Show all posts
Showing posts with label Maya. Show all posts

Wednesday, December 8, 2010

Monday, September 27, 2010

OH YEAH!


Here is how that Wet Republic Computer Animation Studio piece turned out...It always makes me laugh.

INEVITABILITY











YO. Here is a little taste of what I've been doing lately. My Adv. 3D Animation final was to script a moving escalator. It works for a bit after it gets going, but I have found other better methods that are in the processes...I went to the Life Drawing Workshop on the 25th and I drew almost all of the poses...I broke out before the last 30 minute one though. I didn't have very many materials on me so I made due with crappy ink, random markers and a couple of weird pieces of paper that Rick gave me. Now that I'm on break from school (!) I have some more time! So I also did a little bit of work on an old Finnick piece. I'm thinking of revamping the whole pose...so...we'll have to wait and see how that ends up...

Anyway! I've also been doing a lot of recording/mixing/working on my own music and other songs I recorded with random musicians. Hopefully I can figure out a cool way to post songs on my website or maybe I will just keep abusing Youtube to get embed my own songs on my blog.

Wednesday, September 15, 2010

September 11th Workshop










Yo! Here is a ton of stuff I've been doing lately. I have been working on this 3d effects advertisement piece for a class. Randolf suggested I tie in some type of watery Vegas theme club so I was thinking either Rain or Wet Republic or something. So I vectorized the logo with Illustrator and brought it into Maya after I did all this ocean and cloud magic that I do. There is just a sample render for now and I know that the symbol is backwards but whatever I still got some time.

I also did a Bob Marley painting and a Basil Gogos master copy in my sketchbook for fun. Didn't spend too long on them but I think they look cool. Then there are some charcoal drawings from September 11th. I thought the workshop went pretty damn well. It was like medium/long poses and I was just being loose but still thinking a bit about the lessons I have learned. What I really wanted was to just incorporate what I like to see in other people's life drawings. Rhythms and curves, but hard lines and edges can still serve a purpose in my opinion. For design and contrast at least. But I had a show that night too so it put me in a strange mood.

Somebody took a very dark video and I didn't notice because I was four beers in and had my glasses off hahaha! We are a Weezer cover band and we are called I'm Your Daddy. Here is us playing Troublemaker at Money Plays.

Sunday, September 5, 2010

RIDE THE LIGHTNING!


SO yo. Here is what my lightning is looking like now. I still have some problems. Such as baking the scene so my final comp looks dope, and getting the light from a flash to appear near the struck location on a ground plane. Oh well, Baker still helped me make some good progress but then he just kind of left me to go solo. Something about the lighting on the clouds was messing me up but Baker noticed a mistake I made then I started to understand what the hell I was supposed to do. But now I have some more questions to ask him unless I can figure it out by myself. Hopefully this ends up really sick and I can put it in my reel. So far I have used scripting and dynamic fluid effects. Getting the clouds to roll was sort of weird too...I think I messed with the Texture Time attribute or something. But I had to script the Lightning End attribute to turn bolts on and off and move some invisible spheres around to randomize it. It's pretty dope. Complex, yet simple at the same time.